Showing posts with label million. Show all posts
Showing posts with label million. Show all posts

Monday, 25 July 2011

AirBnB gets $112 million in new investment

AirBnB, a San Francisco-based person-to-person room, apartment and house rental startup has raised $112 million in Series B funding from a group of investors including Russian Internet investor DST Global, General Catalyst and Andreessen Horowitz. Though three years old, the company has raised about $120 million. AirBnB Andreessen Horowitz partner Jeff Jordan who till recently was the chief executive officer of Open Table led the investment on behalf of Andreessen Horowitz.

Frankly, today’s new announcement is just an affirmation of what has been reported in the past, ad nauseam. Sarah Lacy of Techcrunch had first reported of the likely investment on May 30, 2011 and speculated that the company was valued at close to a billion dollars. We have heard similar valuation metrics as well. As we previously reported, the company is on track to take in $25 million of net revenues during the current year and is also said to be doing flow-through revenues of around half-a-billion. The company itself says that two million nights have been booked using the system. The company is experiencing rapid growth in overseas markets. The New York Times reports that the company is racking up about 10,000 guests a night.

AirBnB is an amazing story of enterprenurial grit. More importantly the company is at the leading edge of what I have described a new peer-to-peer (or person-to-person) economy. This p2p economy is an area of much interest to me. Here is a video interview with AirBnB CEO Brian Chesky who shared his story with me a few months ago. In addition, Colleen Taylor interviewed his co-founder Joe Gebbia and I have embedded that interview as well.


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Wednesday, 13 July 2011

Electronic Arts swallows PopCap Games for $750 million

mathewi: John Mayer advises young musicians not to get involved in social media, says he got so addicted he couldn't write: http://bit.ly/qD8QvU

Electronic Arts announced it is buying casual and mobile game developer PopCap Games for $750 million as it looks to speed up its evolution toward being a digital purveyor of games. The mega deal, which could be worth up to $1.3 billion with earn outs, exceeds previous acquisitions and shows that EA’s is willing to evolve quickly to get away from its traditional business of selling packaged goods.

EA will pay $650 million in cash and $100 million in stock for PopCap, which makes celebrated titles like Bejeweled, Plants vs. Zombies and Zuma and is considered one of the more quality producers of casual and mobile games. If PopCap hits certain earnings milestones by December 2013, it could earn an additional $550 million. EA is also providing $50 million in employee retention funds over the next four years.

EA said the deal, which is expected to close by August this year, helps EA drive toward its goal of building a $1 billion digital business. “EA and PopCap are a compelling combination,” said EA CEO John Riccitiello in a statement. “PopCap’s great studio talent and powerful IP add to EA’s momentum.”

For PopCap, the deal ends talk of an initial public offering and puts it into the hands of one of the largest game publishers. PopCap CEO Dave Roberts said EA is a good fit because of its increasing emphasis on digital. And EA’s size and reach can help PopCap scale up as it seeks a wider audience.

EA said the deal will will not have an effect on its fiscal year 2012 results and will be at least $0.10 accretive to EA’s fiscal year 2013 non-GAAP EPS. Electronic Arts has built up a solid digital business and has made purchases like Playfish for $400 million to get onto social platforms and just reportedly bought social gaming company Ohai. It also has a popular casual game platform in Pogo and it’s got a strong mobile business, especially on iOS.

But the company feels like it needs to speed up its digital ambitions and have more consistent hits and that’s something PopCap has managed to deliver on, whether its online, on social platforms like Facebook or on mobile devices. PopCap made more than $100 million in revenue last year and its games have been downloaded more than 150 million times. The pressure will be on for PopCap to generate new hits in a timely manner so it can add to EA’s bottom line.

The deal also helps EA as it competes more with Zynga, which is preparing for an IPO. Zynga has been a powerhouse on Facebook and is now trying to extend its success to mobile, which is exploding as a gaming opportunity. By grabbing a quality developer in PopCap, which is the third biggest developer on Facebook, EA can compete both on social and mobile platforms with Zynga.

This shows that the traditional gaming world is quickly evolving and give credit to EA for getting out ahead of this curve. Riccitiello has been preaching this transition for years and is now putting the pieces in place to take advantage of the evolution of gaming, which is moving away from big packaged titles into more bite-sized mobile and social games. The console business is still big money but the gaming world is increasingly opening to a wider audience through these new platforms and that’s where EA needs to be. It just took a bigger step toward that by grabbing PopCap.

Here’s a video we did last year with PopCap Co-founder John Vechey and CEO David Roberts:

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Tuesday, 12 July 2011

Nearly 15 Million Tune in for Jaycee Dugard Interview

ABC News scored a ratings coup Sunday night thanks to Diane Sawyer’s interview of the kidnapping victim Jaycee Lee Dugard. The two-hour special on ABC attracted almost 15 million viewers.

That was a bigger audience than the other networks combined between 9 and 11 p.m. Sunday night, and second only to last Tuesday’s edition of “America’s Got Talent” as the most-watched show of the week. The ABC special had 14.8 million viewers; “America’s Got Talent” reached 15.7 million.

Ms. Dugard discussed for the first time her kidnapping at age 11 and the 18 years she was held captive by Phillip Garrido, who also fathered two daughters with Ms. Dugard.

Ms. Sawyer also opened a Twitter handle so that she could send messages live throughout the program, and included questions from viewers during the interview.


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Wednesday, 6 July 2011

Tapjoy raises $30 million to meet app marketing challenge

As the mobile app market grows, it’s creating new opportunities for application marketing companies like Tapjoy, which has raised $30 million even after running into an Apple ban on one of its products. The new money, which follows on a $21 million investment last year, highlights the growing market Tapjoy is playing in and shows that despite problems with Apple, Tapjoy and others can find success as the app boom extends to multiple platforms.

Tapjoy’s investment was led by JP Morgan, which joins existing investors Rho Ventures, InterWest Partners, North Bridge Venture Partners and D. E. Shaw Ventures in this Series D round. To date, Tapjoy, formerly known as Offerpal, has raised $70 million. Mihir Shah, Tapjoy’s CEO, said the money will go toward acquisitions and building out the engineering and sales teams. The company expects to double its 70 employees in the next couple of quarters.

Shah said San Francisco-based Tapjoy is reaching up to 30 million users a day with its campaigns. That’s even after Apple closed the door this spring on so-called incentivized app installs, in which a user can gain virtual currency or goods in exchange for downloading another app. Apple didn’t say why it banned new and updated apps with incentivized installs but indicated that it was because the downloads were affecting the App Store rankings. Tapjoy was the leader in this field of pay-per-install app monetization but has now shifted its efforts on iOS to more traditional banner ads or cost per action campaigns, in which users gain currency in exchange for watching a video or completing some other task.

Shah said Tapjoy, which became profitable in the fourth quarter last year, has not missed a beat with the loss of incentivized installs on iOS. He said the growth of Android, which is doubling month over month, as well as a new opportunity on Windows Phone 7, have helped Tapjoy maintain its momentum. Tapjoy last month started a $5 million Android fund to help developers port their apps to Android, which doesn’t ban incentivized installs, and also recently started supporting Windows Phone 7.

“Regardless of what Apple did with respect to incentivized app installs, the mobile app market we power is booming,” said Shah. “It’s booming on Apple and a variety of platforms.”

Even though Tapjoy has moved on from the incentivized app install situation with Apple, it wasn’t without a fight. The company floated a couple of ideas by Apple including not having app downloads count toward the App Store rankings. But Shah said Apple has not responded at all.

Shah said it’s disappointing because he believes pay-per-install can be a legitimate tool when limits are applied. Without it, developers are having to pay more for other app marketing. Incentivized installs were also a significant way for developers to monetize their apps beyond traditional advertising or in-app purchases. But ultimately, the standoff has forced Tapjoy to diversify and it seems to be doing well because of it. The reality is, in a market that’s expected to hit $37 billion by 2015, many mobile apps will increasingly need help to be noticed and downloaded and serving this market is just getting more lucrative.

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