Showing posts with label Mobile. Show all posts
Showing posts with label Mobile. Show all posts

Friday, 23 September 2011

Target Mobile HTC Rhyme Presale On 09/21, VZW Sign-Up Page Live

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According to the image above, Target Mobile (Radio Shack) is going to have the HTC Rhyme/Bliss ready for a September 21 pre-sale, followed by a September 22 release. Apparently, the version offered will have a plum shade, pretty much like the initial renders we've already seen.

There's more to the Rhyme than the phone; apparently it will come with a "charm" which will glow whenever you need to be notified of incoming, missed calls, or text messages. It plugs in the 3.5mm headphone jack but there might be some other surprises in the box too (maybe a dock or a Beats by Dr. Dre pair of headphones?).

Spec-wise, the HTC Rhyme will pack a 3.7-inch WVGA screen, a single-core 1GHz processor, 768MB of RAM, 4GB of internal storage, five-megapixel camera with 720p video recording capability, VGA front-facer, and will be powered by a 1,600mAh battery. The platform is Android 2.3 Gingerbread with HTC's own Sense 3.5 on top of it.

On the official Verizon channel, the sign-up page for the phone is live over at the carrier. If you want to be notified of new about the device (such as launch, release, availability, etc,), head over to the source link and sign up.

Source: Verizon, AndroidCentral
Via: Droid-Life

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Wednesday, 14 September 2011

Virgin Mobile To Get JukeB Gingerbread Android From TCT Mobile

Virgin Mobile looks like it will be getting a much-needed dash of Gingerbread in the near future, thanks to the reveal of the JukeB Android handset manufactured by TCT Mobile. The JukeB features an exposed QWERTY keyboard; Virgin already has handsets the like of the Samsung Intercept with a QWERTY slider, but so far lacks an Android with this Droid-Pro-like form factor.

It doesn't take too much of an imagination to guess that the JukeB is going to be promoted with an emphasis on music. As of now, though, the details on any such arrangement are still unknown, so we can't tell if this means some kind of streaming service through Virgin, or maybe an HTC/Beats-like arrangement that would see the JukeB bundled with quality headphones.

What we can tell you is that the JukeB will have a QVGA display, be 12.43 millimeters thick, and arrive running Android 2.3.4. We'll just have to wait a little longer to get a full picture of the phone, once we learn something about its processing and memory capabilities.

One last bit to the mystery: the JukeB is planned for Virgin Mobile in North America, but that could mean either the US or Canada. There's no sign just yet where it might hit first.

Source: Bluetooth SIG
Via: Unwired View


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Tuesday, 13 September 2011

Opera Mobile 11.1 Update 2 Brings Security, Bug Fixes

Opera continues to work on improving its alternate browsers, most recently releasing an update to Opera Mobile for Android containing an assortment of bugfixes and security improvements.

Opera Mobile 11.1 update 2 tightens-ups the security of the browser's cache files. Apparently, it had previously been setting reduced permissions that would have let other apps read and modify the cache, creating an avenue for a potential exploit.

If things just weren't looking right when you tried Opera Mobile in the past, you might want to check out some of the display-related fixes in this release. There are specific changes related to resolving blacked-out screens on start-up, making sure colors display correctly, and a host of font-display fixes. Some of the font fixes are specific to Samsung Galaxy smartphones, while others improve rendering for all models.

While we may have our eye on Opera Mobile as a smartphone browser, if you're rocking a tablet, check for the new Honeycomb large-screen mode compatibility mode.

The updated Opera Mobile is available now in the Android Market. Keep in mind, this is Opera's stand-alone browser. For the server-based browser that uses Opera's proxies to speed-up page rendering on slower connections, check out Opera Mini.

Source: Opera
Thanks: Paras


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Tuesday, 9 August 2011

Mobile Telephone Service - Customer Gap Analysis


Indian mobile industry was started almost 10 years before, because of Govt. regulation it couldn't grow like China. As per current estimation India's mobile services market is expected to grow at 28.3% CAGR through 2009. But the market is also very much competitive, all the players are keen to increase the market share, so the prices are getting slashed. The current players in the market are -

o Reliance Infocomm

o Bharati Telecom (AirTel)

o BSNL

o Tata Teleservice

o Spice Telecom

o Hutchison / Orange

o BPL Telecom

The industry is moving from the Growth stage to the Shakeout stage, although the market is growing fast, but the Cut-throat Competition is slashing the profit margins, which is very common in Later Growth stage and players those who don't have strong financial back up are going to be sold to the stronger players. So it's very clear that players with stronger brand and financial back up will make the future profit.

The bigger players are also operating in other Telecom areas like - Landline, ISP, Broadband, Corporate data & voice services etc, to become one stop solution provider, hence forth increase the market share, this clearly indicates the Sorry situation for the smaller players. Entry barrier for any new player is too strong.

Once the Shakeout period is over in next few years the Mobile Industry in India is likely to enter in matured market.

But there is a other theory too - the economic growth in India, currently the market is growing more on the Network area growth, providers are moving to smaller cities from big cities, demand is generated from 'B' class & 'C' class cities - middle class population. A major section of middle class population of India in smaller cities couldn't enjoy the advantages of Telecom service due to the Govt. monopoly, poor capacity, regulations; they are the immediate customers of the Mobile operators. The Landline is no more the preferable choice for the new Telco users; people like to use mobile phones because of its added advantages and easy subscription. Also the middle class size is expected to grow in India in next decades, so the Mobile market in India will be probably in Growth - Shakeout phase for a longer period.

Also the Roadmap, which was thought by the Govt. earlier has become more like a roadblock for the growth, to keep the market competitive they introduced lot regulations and zoning concepts, which have become barrier for market growth and to play at Economies of scale, which are likely to change by the market dynamics and market forces. So the Growth - Shakeout phase is likely to continue for a while. Few years before the number of players were many, as TRAI had stringent laws in number of zone operations by single provider, but these are changing rapidly.

o Service Providers Offerings

India is a vast and complex market. The Indian Department of Telecommunications classifies the country's telecom markets into "metro" and "A", "B" and "C" circles or zones, based on how many potential subscribers they have. For example, the C circles refer to rural areas and are the least attractive sectors with very little wealth. The 1999 National Telecom Act defined a phased telecom deregulation with national operator, VSNL, privatized in April 2002.

The cellular market is divided into 4 metro areas, 5 circle A areas, 8 circle B areas and 5 circle C areas. When all the cellular licensees become operational, India will be served by 77 networks. This segmentation of the market and licensees has certainly not helped the growth of the Indian market. These Network is increasing very fast, as companies want to tap the middle class population in smaller cities, and technological development, they are able to increase the Network boundary with lesser investment and also the competition.

Indian mobile operators offerings are segmented in two broad categories - Pre-paid and Post-paid. Although mobile market is growing positively, the Post-paid market is declining and Pre-paid market is increasing by leaps and bounds.

TRAI regulations and Indian consumer behavior are causing for the growth in Pre-paid market. As the revenue in pre-paid offer is increasing in Circle 'A' and Circle 'B' for Economies at scale, the Pre-paid market share is going to be the more important. When Reliance InfoComm came into the market, they didn't realize this initially, but very soon they came with Pre-paid offer.

o Brief on Customer Service Gap Model

First analyze the Provider Gap

o Market Information Gap - Not knowing what Customers Expect: The Company's incomplete or inaccurate knowledge of customers' service expectations.

Key Factors -

o Inadequate marketing research orientation

o Lack of upward communication

o Insufficient relationship focus

o Inadequate service recovery

2. Service Standards Gap - Not having right standard and design: The Company's failure to translate accurately customers' service expectations into specifications or guidelines for employees.

Key Factors -

o Poor service design

o Absence of customer-defined standards

o Inappropriate physical evidence and Servicescape

3. Service Performance Gap - Delivery lag: Lack of appropriate internal support systems (e.g., recruitment, training, technology, compensation) that enable employees to deliver to service standards.

Key Factors -

o Deficiencies in HR policies

o Not match Supply & Demand capacity

o Customers failed to meet their roles

o Intermediaries problem

4. Internal Communication Gap - Promises don't match: Inconsistencies between what customers are told the service will be like and the actual service performance [e.g., due to lack of internal communication between the service 'promisers' (such as salespeople) and service providers (such as after-sales service representatives)].

Key Factors -

o Lack of Integrated services marketing communication

o Ineffective management of Customer expectation

o Over promising

o Inadequate horizontal communication

Companies wishing to improve their service quality must diagnose the four organizational gaps and take appropriate corrective action to close them. An important message for managers from this overall implication is that a mere external focus (e.g., being customer-oriented and conducting periodic customer-satisfaction surveys) is not sufficient for delivering superior service. Managers must also systematically analyze and correct potential deficiencies within the organization.

Customer perceptions are subjective assessments of actual service experiences; customer expectations are the standards of, or reference points for, performance against which service experiences are compared. The sources of customer expectations consist of market-controlled factors, such as advertising, as well as factors that the marketer has limited ability to affect, such as innate personal needs. Ideally, expectations and perceptions are identical: customers perceive that they think they will and should. In practice, a customer gap typically exists. Good marketing strategies reduces this gap.

o Indian Consumers Behavior & Gap Model

This section is analyzed in following sub-sections -

o Consumer Perceptions -

What do you see?? Perception is the process of selecting, organizing and interpreting information inputs to produce meaning, i.e. we chose what info we pay attention to, organize it and interpret it. Information inputs are the sensations received through sight, taste, hearing, smell and touch. This is very important factor for Indian consumers, as the average literacy level is low in India. People want to judge the quality of service with more on Physical evidences comparing to western world, where people rely on the specifications.

As Mobile Telecom service is 'Remote Service', people don't see any infrastructure of Network, consumers want to see the Front offices / people of the provider. This was realized by Reliance very quickly, they offered the Handset on Mail order basis which didn't work out well, immediately they started opening retail store which brought lot of success for them, even entering late in the market. AirTel (Bharti), Hutch, Spice offer this presence through the dealer network and selective retail store. But provider direct presence is more valuable.

BSNL being the poor customer handler, they are still able to keep large market share because of their physical presence. But this concept is changing gradually amongst young generation.

Usually the Indian consumers see large gaps in Gap4, and they believe that Physical presence can only reduce this gap, Physical presence also helps provider to get feedback quickly and reduce Gap1.

o Learning & Communications - In India this process is comparatively slower than western world or developed countries. So the communication to the consumers play much bigger role than here, the need for mobile communication is much more in Rural India and cities, but the impediments are the cost and learning process. As the costs of mobile services are coming down, the opportunity in Rural India will grow. But the providers and operators have to communicate much more in teaching the people.

TSPs also need to encourage some retails network in Rural India, which can offer cheaper service, like HLL or P&G offers 1 Rs packet for their toiletries products, or ITC offers Internet centers in villages of several states. Tech. MNCs (AMD is releasing cheaper chips, Dell is coming up with low end PCs) are trying to come with tailored products for the emerging markets, which can be cheaper, less features, and easy to use.

Bharti planned to open a SMS based public booth Network in cities few years before, but that business plan became infeasible as SMS prices dropped like a falling rock. But potential for similar mobile public booth in Rural India is very high.

Learning & Communications are more required to close Gap 3 and Gap 4.

o Perceived risks -

In service risk assessed as it is consumed and experience, also 'Word-of-Mouth'. People perceive more risk in service than products, because of its' intangibility. In India this is more because of rudimentary legal framework, the Consumer protection is much less than developed country. This is one 'Major Reason' also for booming Pre-paid market than Post-paid. TSPs have to offer some kind of financial warranty in case of Post-paid connection. So far the experience of Indian consumers with Govt. Telecom organization is very poor.

Physical presence and financial back up required more to reduce the risk factors. The risk will be perceived less as Gap 3 and Gap 4 will be closing.

o Group Dynamics -

This is one of the most important factors in Indian market, here 'Word-of-Mouth' is much powerful than any other communication, and people follow their families, friends, and social groups. The Market communication from TSPs should keep this in mind.

The Call Plan should consider this with high importance, some mobile operators are considering this factor, but there is no still Customer analysis or segmentation done. Group dynamics consideration should be taken care in closing Gap 3.

Customer Service Quality analysis

Extensive qualitative and empirical research-spanning multiple phases, covering a variety of sectors, and involving a number of companies-suggests the following general insights about how customers assess service quality. Firstly, customer-defined service quality stems from a comparison of customers' service expectations (i.e., their mental standards about what a company ought to provide by way of service) with their perceptions of the delivered service.

Secondly, customers evaluate the nature and extent of the gap between their perceptions and expectations along five broad service attributes (listed below in decreasing order of importance):

Reliability: Ability to perform the promised service dependably and accurately. This is more dependent on the Technology and Network Infrastructure is used, Indian TSPs are at per or near per with Global standards in this regard.

Responsiveness: Willingness to help customers and provide prompt service. - This one major are Indian Mobile operators are lagging and lot of work needed to be done.

Assurance: Knowledge and courtesy of employees and their ability to inspire trust and confidence. This is also another lagging area.

Empathy: Caring, individualized attention the firm provides its customers. This is also another lagging area.

Tangibles: Appearance of physical facilities, equipment, personnel, and communication materials. Mobile service is 'Remote Service'; the Tangibility needs to be created other ways.

The Evidence of Service

Because Services are intangible, customers are searching for evidence of service in every interaction they make with the provider. Here is the general diagram -

People

- Contact Employees

- Customer him / herself

- Other customers

Process

- Operational flow of activities

- Steps in process

- Flexibility vs. Std.

- Technology vs. Human

Physical Evidence

- Tangible communication

- Servicescpe

- Promises

- Technology

- Internet integration

Service Quality Key Drivers -

o Employee (Call Agents) training

o Employee motivation

o Employee empowerment (This is highly lagging, still the managers take the decision, by that time customer loose patience and run away.)

o Retail outlets to ensure tangibility (has to be done more organized way, tie-up with Super market chains etc.)

o Measure service delivery / customer satisfaction

o Right BSS and CRM Solution

Need for CRM Solution -

With a CRM package sitting on the top of billing software, it can generate various kinds of data for the company to understand the service preferences, usage pattern and demographic nature of its customers. Previously it was a few discreet parameters. Now with a separate software package seamlessly integrated with the billing modules, the service providers can build relationships among different parameters to take important business decisions. A normal CRM package has around 12 odd modules from contact center management, campaign management, customer profiling to sales management. All these can help a mobile telecom company create an efficient sale and marketing and customer care operations. Using CRM as marketing and customer care tools, the telecom companies can differentiate their services for different strata of customers. For example profiling and segmentation of customers open up new marketing opportunities. With the help of a good CRM tool, a customer base can be divided into different segments and subsegments. Take the case of students as a group. Then one can have school and college students. Then the locality from where these students are coming. So segmentation can go on and on. It helps a mobile company to understand what a customer wants and the nature of services the company should deliver to prevent churning.

Segmentation is really important in Indian market as Demographics variation is very high here, so the System should be flexible enough to work with different process flows, different types of Service delivery, specially the very less focus made on Pre-paid market for customer satisfaction, where as pre-paid market stands for the larger share. Most of the operators consider pre-paid users as Anonymous, as they consider the 'Exit Barrier' is less in Pre-paid connection, where as the 'Exit Barrier" is almost same as Post-paid, typically consumers consider the hassle of changing Mobile number and new SIM card cost as 'Exit Barrier'.

Recommendations & Conclusion

Till today all the Mobile Operators are focused on Transactional Marketing (Get new customers) than Relationship Marketing (Retaining old customers). They are more focused on increasing Network area and circles - which is definitely require. And India has a huge market, which is fragmented in nature and too many customer segments - geography, income, age, language spoken, culture. Relationship Marketing is not much emphasized in India but the Industry, which is too competitive and can be operated remotely, this will be more important.

As the Industry will move towards mature stage (as happening in Developed countries), Relationship Marketing is more required and it needs to start now. The communication was pathetic till late 90s, but as it improves the Regional customers information sharing will increase.

Also the operators should come with new Business plans for Rural Areas, there is huge market in Mobile Data & Voice communication, there is huge potential but proper learning tool and communication required. As the Wireless Network cost is reducing, the focus in rural area will become important.

Final Recommendation List to Close Customer Gaps -

o Relationship Marketing focus

o Employee management

o Service focus on Pre-paid market

o New Business Ideas for Rural market

o Usage of right CRM tool




Worked as Business Analyst in CRM, Sales & Services software applications in Telecom and High-Tech industry, currenty started own venture in Software As Service are, Chikpea Inc. www.chikpea.com. Take your Business Online!





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Saturday, 30 July 2011

Mobile Internet cost around the world [Infographics]

How much does 2 GB of mobile data cost around the world? Folks from Android Fanatic took a look and presented their results in this infographic. Not surprisingly, Japan, Sweden and South Korea — three of the most advanced wireless societies — have the lowest bandwidth prices, and they all are offering what is being dubbed 4G wireless broadband.

cost of mobile internet

Provided by Android Tablet Fanatic via Textually

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Global mobile revenues will be $1.1 trillion in 2012. Here’s why.

You know what’s cooler than a billion? A trillion! That’s exactly where the mobile industry is going, according to a new GSM/Wireless Intelligence study, The Global Cellular Industry Balance Sheet.

The study estimates global mobile service provider revenues will be $1.1 trillion in 2012, thanks to a massive boom in four major economies — Brazil, Russia, India, and China — collectively known as the BRIC economies. The BRIC operators had revenues of $170 billion in 2010 and will exceed $200 billion in revenues in 2012. Developing markets will be the primary engine of growth, contributing over 40 percent of global revenues by this point. In comparison, developed economies are stagnating:

Total revenue growth in developed economies has stalled at around 2 percent since 2009.40 percent of operators in the developed economies saw revenue declines last year.The demand for smartphones has led to higher handset subsidies and that’s causing some issues for carriers, which saw profit margins in the developed world decline by 1.4 percent in 2009 and 0.3 percent  in 2010 to stand at 35 percent of total revenuesThe worst hit operators are located in Western Europe (Greece, Ireland, Portugal, Spain), Eastern Europe (Czech Republic, Hungary) and the more mature markets in the Middle East (Bahrain, UAE), as well as a number of second-tier operators in the U.S.

Some other notable facts:

Voice revenues still account for 75 percent of recurring revenues on average in developing countries and 70 percent in developed countries.Data-only revenues (which exclude revenues from messaging services) represented 16 percent of total revenues on average in the developed region in 2010, compared to 11 percent in the developing region.In 2012, over one-third of total revenues globally will come from non-voice services.Data-only services will represent close to 20 percent of total revenues.

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Friday, 29 July 2011

The sweet spot for mobile apps

It’s often said that the rise of mobile devices means that many people are now “always on.” But it turns out there are definite times when people are more plugged in than others. And if you’re a mobile app advertiser, the more information you have about when people are really paying attention to their mobile content, the better.

To that end, real-time bidding mobile ad exchange company Mobclix has assembled all the behavioral data it saw on  iOS and Android users across multiple devices during the month of June. A couple of the study’s findings were pretty interesting:

The late afternoon (between 4pm and 6pm) and the evening (9pm to 11pm) are the most popular times for people to use mobile apps. But they’re actually most engaged with ads within those apps at a completely different time, during the morning hours from 8am to 11am.Weekends are far and away the most popular time for users to tool around on their mobile devices, with Saturday and Sunday accounting for 38 percent of the total time spent on mobile apps.Although many advertisers tend to focus their efforts toward Apple devices such as the iPhone, the Android platform actually holds the highest market share in the U.S., the U.K. and Japan.

Mobclix has put together all the research into a nifty series of infographics, which I’ve embedded here (click to enlarge):

       

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Tuesday, 26 July 2011

Smartphones, iPads & the state of the mobile Internet

The first quarter of 2011 turned out to be a big one for smartphone makers, especially Apple and Android-based device makers such as Samsung. In the US alone, slightly more than half of the phones sold were smartphones, which now account for 80 percent of the revenues from phones sold in the US. Smartphones – along with the booming demand for personal hotspots, tablets and iPads — have caused mobile data usage to explode, increasing by 130 percent during the first quarter of 2011 versus the first quarter of 2010, according to Akamai and Ericsson. In comparison, voice is becoming less important on wireless networks.

In its first quarter 2011 State of the Internet report, Akamai presents some illuminating highlights about mobile data usage. For instance on seven mobile carriers, one user consumed, on average, more than one gigabyte of content from the Akamai network. The carriers were in Hong Kong (3.75 GB/month), Indonesia 2.97 GB/month), France (1.42 GB/month), Germany (1.97 GB/month), Slovakia (1.83 GB/month), Australia (1.65 GB/month) and Puerto Rico (2.23 GB/month.)

Other factoids from the report include:

The average monthly 3G traffic is the highest for laptops (1-7 GB), followed by tablets (250-800 MB) and smartphones (80-600 MB)Online video (30–40 percent) is the largest contributor to mobile traffic volume, followed by Web browsing (20–30 percent).On tablets & smartphones, online audio, e-mail, software downloads, and social networking traffic are big consumers of 3G data traffic.Tablet and smartphone devices usually have frequent and short sessions typically during the whole day, sometimes showing a periodic nature.Laptops are usually on mobile connections for a few longer sessions, mainly during daytime and the evening.Tablet traffic patterns over 3G mobile networks are much closer to smartphone traffic patterns than to laptop traffic patterns.

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Saturday, 23 July 2011

China to hit 1B mobile subs next year

An Apple store in China.

We get terribly excited that the U.S. will have more smartphones than feature phones later this year, but for real excitement and mobile madness, China is on track to surpass a billion mobile connections by May of 2012. That’s one billion. For comparison, the U.S. has about 303 million mobile connections. According to the latest Wireless Intelligence forecasts, China is already the world’s largest mobile market, surpassing 900 million connections last quarter. In the next twelve months it will add 100 million more to hit an even bigger, rounder number.

The analyst group estimates that by the time the 1 billion milestone is reached Chinese mobile penetration will stand at 74 percent, suggesting that the market will still have plenty of room for future growth. Surprisingly, most of those connections will be on older 2G technologies with only about a quarter of those connections being 3G. This isn’t as drama-inducing as it would be here thanks to China’s relatively low penetration of smartphones. The firm estimates only one in ten Chinese have a smartphone, although the “gray market” in smartphones makes that number hard to track.

Still, that 1 billion number is surely a glittering oasis for handset vendors like Apple. The Chinese who can afford it seem to like their luxury brands, and China Mobile, for example, says it already has 5.6 million iPhone users on its network, even though the devices can only currently use the operator’s 2G network and the iPhone is not sold by the operator. No wonder Apple is so keen to champion China in its results from the previous quarter. There are a lot of people still buying phones and plenty of room for smartphone adoption to increase.

Apple of course will still have to battle Android in China, or Android-like phones. China Mobile has an Android-based smartphone platform called OPhone, and China Unicom has a similar platform known as the Wophone. Android-based smartphones accounted for 35 percent of China Unicom’s 3G device sales in the first quarter, and there are more options coming for price-conscious smartphone consumers in China thanks to the Android OS.

However, China will not leap to LTE and 4G until about 2014, according to the analyst firm. From its report:

There are signs that Chinese regulators are postponing the launch of next-generation 4G/LTE networks while they wait for 3G to reach maturity. China Mobile has been extensively testing TD-LTE and is eyeing commercial launch next year, but recent signals from MIIT suggest the market leader may need to delay launch until 2014. Unicom and China Telecom are expected to use the more common FDD variant of the technology (LTE-FDD) but are also considered unlikely to commercially launch prior to 2014. A recent Wireless Intelligence study forecast that only around 5 percent of the Chinese mobile user base will have migrated to LTE networks by 2015, though the sheer size of the market means it will still account for almost half of the Asia Pacific region’s LTE connections by this point.

Still, with 3G growing like gangbusters and low smartphone penetration, it doesn’t look like China’s operators need that 4G boost just yet.

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Friday, 15 July 2011

Hands on with Spotify for mobile devices

Spotify, one of the most popular music streaming services in Europe and other regions, today launched in the U.S. as expected. Spotify offers a massive catalog of music for free, but adds features in two paid monthly subscription tiers: Unlimited for $4.99 and Premium for $9.99. Reinforcing the shift away from desktop computing, mobile users will have to ante up for the Premium plan to enjoy Spotify on the go, available on iOS, Android, Windows Phone, Symbian, and webOS devices.

Here’s a breakdown of the other features in the service tiers, including offline mode to store tracks and advertising-free playback:

The removal of ads is nice, as is truly unlimited streaming, assuming you don’t have bandwidth caps to contend with, but to me, the big feature is Spotify playback on mobiles. And another Premium feature dovetails nicely with the supported handsets: Playlists can be used offline, allowing for music from Spotify’s catalog to be stored locally and played back without using precious mobile broadband. A great strategy for this feature would be to have the software synchronize offline playlists while on a Wi-Fi network. In fact, on the Android version of Spotify, I see options to sync music over Wi-Fi, 3G or both.

Aside from the offline storage, Spotify can help manage mobile broadband use through a playback quality setting. Low-bandwidth mode won’t sound quite as good, but uses a 96 kbps data stream; high bandwidth boosts the audio quality as well as the bandwidth due to a 160 kbps music stream. Such mobile data use can add up quickly: See our recent post on what a gigabyte is for mobile users to get an idea of how much data these types of services use.

On handsets, I haven’t yet found a feature that’s available in the Windows or Mac Spotify client that’s missing for mobiles. It’s easy to create Playlists, search for albums, tracks or artists, play locally stored tracks (yes, Spotify will play back music you’ve purchased and store on your handset) or share tunes with friends. There’s an option to shoot track information to Last.fm, Facebook, Twitter or via email. If you have friends on Spotify, you can even share your current track with them directly and a news feed in the app shows what your Spotify friends are listening to, provided they’ve enabled sharing and take advantage of it. If you’d rather hide your addiction to ABBA, you’ll want to see how to manage Spotify’s sharing settings.

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I have found two limitations when using Spotify on a smartphone, however. First, not all tracks are playable, although I can’t tell how many are limited specifically to the desktop client. A good example is The Legend of Johnny Cash. When searching for this album, it doesn’t appear in the mobile search results, but does show and is playable in the desktop client. That’s likely due to Spotify’s licensing agreements with music labels and it also brings up the second limitation: You can’t play music simultaneously on different handsets and desktop clients.

That means Spotify won’t allow you to listen to music on your smartphone while your family is trying to do the same on a desktop at home. As soon as I hit the play button in Spotify’s iOS client, for example, the desktop client stopped playing. For now then, it’s one account per person unless Spotify can devise some type of family plan.

Some may compare Spotify to Microsoft’s Zune Pass service, which supports music streaming to phones, local downloads and playback of millions of tracks in a similar subscription approach. Zune Pass costs $14.99 per month, which includes users to download and keep 10 tracks per month. But the biggest drawback I see compared to Spotify is the mobile platform limitation. If you want to subscribe to Zune Pass, you can only use a Windows Phone or the older Microsoft Zune digital audio players.

With support for multiple platforms, hooks into Facebook and wireless streaming playback in addition to offline music storage, Spotify plays all the right notes for mobile music lovers. I’ve long been adding to my music library through Amazon’s MP3 store, which offers daily deals as low as $1.99 for an album. But I haven’t yet bought Colbie Caillat’s new $9.49 album that arrived earlier this week. For just a few cents more, I’ve already heard the full album twice on Spotify and plenty of other songs too, so the new service has me rethinking my mobile music plans.

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Wednesday, 13 July 2011

TapIn launches a mobile social network for news

As the news business has gone digital, plenty of media outlets have experimented with things like mobile apps and user-generated content, but not many have tried to take advantage of both of these things at the same time. Now Tackable, a startup co-founded by former journalist Luke Stangel, has launched a mobile app in partnership with the San Jose Mercury News that it hopes will allow the newspaper to take advantage of both the explosion of mobile app usage and the news-generating abilities of ordinary citizens. Stangel says he hopes the app convinces other newspapers that they can benefit from those trends as well.

In an interview with GigaOM, Stangel says the idea for an app or service that could take advantage of real-time news reporting from users — both in terms of news tips, eyewitness reports and photos — occurred to him almost a decade ago, when he was working for a small community paper in Palo Alto. Reporters at the paper were constantly filing stories and news briefs throughout the day about anything that happened, and he took to eating and even sleeping with an emergency-band radio nearby so he wouldn’t miss anything (this was in the days before Twitter). Stangel wondered what it would be like if anyone could post news or photos from wherever they were so the paper could use them:

I thought, “what if there was a gadget of some kind you could use, where you could see what the news was, like pins on a map.” I kept waiting for someone to build it, but they never did.

After working at the newspaper for seven years, followed by a stint at a CNN radio affiliate, Stangel says he quit and decided to try and launch what became Tackable — a mobile, location-aware social service designed to make it easy for people to submit news of all kinds, and for journalists to take advantage of that kind of “citizen reporting.” Tackable is hoping to launch later this month, along with about 35 newspaper partners including the San Jose Mercury News and the Oakland Tribune, all of which are owned by Media News Group. Stangel says he sees it as a mobile social network based around the news.

The TapIn Bay Area app, which went live today in the Apple store, is a separate entity from Tackable. When the company went around to newspapers to talk about potential partnerships that would allow them to use the crowdsourcing app, Stangel says the San Jose Mercury News asked whether the startup founders would be interested in creating a similar type of app, but with even more mobile services that would be integrated with the paper and its website. So the TapIn app doesn’t just allow users to submit photos or news items, it also allows them to see news stories from the paper on a map of the area, along with other info such as movie listings, and so on.

The “citizen journalism” portion of the app is based around what are called “gigs,” which are requests for information about specific topics or news events. Journalists from the newspapers working with TapIn or Tackable (which offers a similar system in its app) can post these requests if they need photos or other info about something, but other users can also create and post a “gig” through the service. The example that Stangel uses is a parent who has missed their child’s baseball game, and wants to ask if anyone managed to get a photo of it (those who submit text, photos, video or other content via the app accumulate points that can be used in a variety of ways).

In addition to the news-generating part of the service, an even more crucial part of the app — at least from Media News’ point of view — is that it also allows the newspaper to offer readers Groupon-style “daily deals” based on their location as well. Most newspapers have been late to the location-based advertising market, if they have even experimented with it at all, while Groupon (and partnerships like the ones launched today by Foursquare) have effectively seized the lion’s share of the emerging market. An app like TapIn, if it can manage to get enough traction with users, could give the San Jose Mercury News and other Media News outlets a bit of a leg up (the media company says it plans to roll TapIn out in other cities where it owns newspapers).

There have been other attempts at launching “crowdsourcing” services and apps that would allow users to upload photos of newsworthy events or people, but many of these have failed to take off, while some have changed their approach to focus mainly on nabbing shots of high-profile celebrities and selling them. While some media companies have experimented with user-generated content, no newspaper (to my knowledge at least) has launched an app or service that has this as the core of what it offers.

Will the app take off? Do users really want to upload their news tips and photos — and if they do, will they want to do provide them to the San Jose Mercury News and other newspapers that are working with Tackable, or will they prefer to simply upload them to their Facebook page or to Twitter and other services? Those are the questions that Stangel says he hopes to answer with the launch first of TapIn and then the broader rollout of Tackable. If nothing else, it will be an experiment worth watching.

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Tuesday, 12 July 2011

Crittercism rides the growing mobile app services boom

Increasingly, as the mobile app economy grows, there’s an emerging opportunity in mobile development support services helping to make the lives of app developers easier. It’s a big market that spans everything from app discovery, monetization and distribution to back-end support, retention tools and analytics.

Crittercism, an AngelPad start-up, is getting in on the action with a user diagnosis and support tool that helps developers track app crashes and address user complaints and bug reports. The support platform, which has had more than 1 million installs since going into beta on iOS in January, is now open to all iOS developers and is also available on Android. The San Francisco company today announced that it has lined up an undisclosed investment from Kleiner Perkins, Google Ventures, Opus Capital, Shasta Ventures and AOL Ventures.

The impressive list of investors underscores the growing opportunity in this kind of particular app support and the larger market of serving developers. A recent research2guidance report forecast that the mobile application development services market will grow to $100 billion by 2015. Though almost all of that money today goes toward app coding and design, 30 percent of the revenue by 2015 is expected to be from maintenance, analytics, distribution and extension services.

Crittercism’s value proposition is that it helps developers get valuable information about app crashes and helps funnel complaints to community forums, where the developer and other users can help address the problem. Crittercism provides a plug-in that communicates with a cloud service, which diagnoses app crashes and recreates the conditions during the actual failure. That in itself is helpful for developers, especially Android programmers dealing with a plethora of devices, to understand why an app might be crashing.

But Crittercism also allows developers to create a support forum to communicate with users directly in the app, so they can report their issues and have their questions answered. This helps users from punishing an app with a bad review or rating, which can often happen, even with popular apps. And it also allows the developer to inform users of fixes and updates and enables them to even follow-up with users who have stopped using an app.

“What users need is a place to reach out to a developer for customer support so we’re bringing that into the application,” said founder and CEO Andrew Levy. “This is all about helping the developers diagnose better and provide better support to keep users engaged and to drive better sales.”

There are currently a lot of analytics and advertising options for developers. And more recently, we’re seeing monetization and distribution services like Tapjoy and W3i step up as well as back-end providers like StackMob and Kinvey. I just wrote about Pontiflex, which helps developers retain users using an email tool. With the market for apps exploding and mobile app store revenue expected to hit $58 billion by 2014, there’s going to be big money in support services, because not everyone has the funds, time or expertise to do all these things well. So I wouldn’t be surprised to see more companies like Crittercism pop up and more VCs betting on them.

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Wednesday, 6 July 2011

Mobile payments worth $670 billion by 2015

Mobile payments have taken off in the last few years, and are now poised to grow from $240 billion this year to $670 billion worldwide in 2015, according to Juniper Research. Fueled in part by the nascent near field communication (NFC) market, which is expected to be worth $50 billion by 2014, the overall mobile payments market is also expected to rise quickly thanks to mobile ticketing, money transfers and purchases of physical goods.

Mobile payments are more reliant right now on digital goods purchases, which is expected to double by 2015 and will account for 40 percent of the market. But the faster growth will occur with NFC, which can be used in retail and merchant locations to buy physical items. Juniper said 20 countries are expected to launch NFC services in the next 18 months.

Developing countries may also help drive mobile payment growth. Markets that don’t rely as much on traditional credit cards and banks are ripe for new payment options. Remittances and money transfers can also be big in emerging nations. Juniper believes mobile payments in developing countries will double by 2013. However, the more mature markets of east Asia and China, western Europe and North America will represent 75 percent of mobile payment transaction value by 2015.

Forrester reported a few weeks ago that mobile payments will hit $31 billion in the U.S. by 2016. While it’s a decent annual growth rate of 39 percent between 2011 and 2016, it’s a more measured forecast compared to what Juniper’s predicting. Forrester believes that mobile commerce will still get going but at a slower pace as companies struggle to understand their mobile investments and how to integrate mobile into their sales operations.

I think the two research firms highlight the two sides of mobile payments. There’s paying for (often digital) goods online using a mobile phone, and then there’s the opportunity to use a phone as a real world wallet replacement. Though online commerce is where things have been most active in the mobile world, the real opportunity is to get into offline payments in the physical world. That is still an emerging market, but if companies like Square, PayPal, Google, and a host of others are successful in convincing people to embrace mobile payments in stores, we could see them really take off.

Is it worth $670 billion? It’s looking more and more plausible. We reported last year that mobile payments was expected to bring in $633 billion by 2014. That’s a tall order, but as PayPal pointed out recently, it’s now expecting to process $3 billion in mobile payments this year, up from its $2 billion forecast in April. Square in May pushed past $3 million processed per day and it’s growing fast. The U.S. still lags behind in mobile payments compared to Asia. NFC still needs to mature here, and consumers and merchants need to be convinced the tech is worth the risk and investment. But things are starting to heat up, and these pie-in-the-sky forecasts are looking more attainable every day.

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